Cell Legends patch 1.7.08 notes: Buffs, nerfs, updates
Moonton formally launched the Cell Legends: Bang Bang patch 1.7.08 on the reside server on Tuesday, August 9, just a few days earlier than the beginning of MPL PH and MPL ID Season 10.
Except for the upcoming launch of tank fighter hero Fredrinn on August 12, quite a few underperforming fighters in earlier patches similar to X.Borg and Badang have acquired buffs.
A number of mage heroes similar to Vexana, Faramis, and Gord can have improved stats this patch, whereas heroes who dominated the meta these previous few months like Julian, Karina, and Franco had been toned down.
Moonton has not included battlefield changes on this patch.
Cell Legends patch 1.7.08 introduces a brand new tank fighter hero, Fredrinn
Passive – Crystalline Armor
- A part of the injury Fredrinn receives shall be saved as Crystal Power
- He can convert the Crystal Power into HP by a part of the injury dealt
Talent 1 – Piercing Strike
- Fredrinn offers injury to enemies in a slim space within the goal path and enhances his subsequent Fundamental Assault
- The improved Fundamental Assault positive factors additional assault vary and offers additional injury
Talent 2 – Courageous Assault
- Fredrinn dashes within the goal path, dealing injury to the primary non-minion enemy hit whereas enhancing his subsequent Fundamental Assault
- The improved Fundamental Assault knocks the goal hit airborne
Talent 3 – Power Eruption
- Fredrinn offers injury to close by enemies and taunts them. Hitting a non-minion enemy with this ability reduces the cooldowns of his common abilities and grants him additional Bodily and Magic Protection
Final – Appraiser’s Wrath
- Fredrinn offers excessive injury to enemies in a cone within the goal path. This injury is elevated along with his saved Crystal Power
Cell Legends patch 1.7.08 stability and hero changes
Vexana
Passive – Nether Contact
- Optimized the tempo when Nether Curse is triggered in succession
Final – Everlasting Guard
- New Impact: The Undead Knight now not routinely returns to Vexana when he’s too far-off
- New Impact: Vexana can recast this ability to name the Undead Knight again to her facet
- Fastened a problem the place the Undead Knight couldn’t inherit Vexana’s attributes and balanced its injury.
- Now it offers decrease injury within the early recreation and better injury within the late recreation
Faramis
Passive – Vicious Retrieval
- Elevated the Soul Fragment absorption vary
Final – Cult Altar
- This ability can now be forged when shifting
- Diminished the additional HP within the Specter state
Melissa
Talent 1 – Falling!
- Cooldown adjusted from 7s to eight.5-7s
- Cooldown Discount Per Assault In opposition to Muddles elevated from 1.2s to 1.5s
Talent 2 – Eyes on You!
- Cooldown adjusted 1.5s (goes on cooldown after Muddles disappears) to 7-6s (goes on cooldown upon ability forged)
- Mana Value adjusted from 75-0 to 60-10
- New Impact: Muddles will disappear early when there aren’t any linked enemies
- Eliminated: The ability goes on cooldown when Muddles disappears
- Barely elevated Muddles’s motion distance
Final – Go Away!
- Protection Increase When the Talent Is Lively elevated from 3 times to 5 occasions
Badang
Talent 1 – Qigong Fist
- New Impact: Badang shops as much as 2 ability prices and restores 1 cost each 13-10s (decreases with degree)
- Cooldown decreased from 7-5s to 2s
- Preliminary Harm elevated from 250-400 + 70{cf07cd047201b183b19c0b335dbd7d35a498f84568531c8abe8643bd3ccfd494} Bodily Assault to 210-360 + 90{cf07cd047201b183b19c0b335dbd7d35a498f84568531c8abe8643bd3ccfd494} bodily assault
- Subsequent Harm adjusted from 155-280 + 50{cf07cd047201b183b19c0b335dbd7d35a498f84568531c8abe8643bd3ccfd494} Bodily Assault to 115-215 + 60{cf07cd047201b183b19c0b335dbd7d35a498f84568531c8abe8643bd3ccfd494} bodily assault
- Forewing barely decreased
Talent 2 – Fist Break
- Cooldown Discount decreased from 10s to 9s
- Eliminated: 40{cf07cd047201b183b19c0b335dbd7d35a498f84568531c8abe8643bd3ccfd494} of the ability cooldown is refunded if no enemy is hit
- New Impact: Casting this ability grants Badang a 350-600 (+150{cf07cd047201b183b19c0b335dbd7d35a498f84568531c8abe8643bd3ccfd494} bodily assault) protect that lasts 5s
Final – Fist Crack
- Now not grants a protect upon forged
- New Impact: Badang positive factors Management Immunity all through the ability period (as a substitute of when the protect is lively)
- Preliminary Harm elevated from 70-150 + 50{cf07cd047201b183b19c0b335dbd7d35a498f84568531c8abe8643bd3ccfd494} to 80-140 + 54{cf07cd047201b183b19c0b335dbd7d35a498f84568531c8abe8643bd3ccfd494} Bodily Assault
- Collision Harm decreased from 42-90 + 30{cf07cd047201b183b19c0b335dbd7d35a498f84568531c8abe8643bd3ccfd494} to 40-70 + 27{cf07cd047201b183b19c0b335dbd7d35a498f84568531c8abe8643bd3ccfd494} Bodily Assault
- Max Variety of Assaults decreased from 10 to 9
- The Final will goal the enemy hit by the impediment by default if it’s forged inside 1s after Talent 2 hits an enemy
- You may nonetheless manually drag and purpose it at different enemies
X.Borg
Passive – Firaga Armor
- X.Borg can now freely transfer when restoring his Firaga Armor
Talent 1 – Hearth Missiles and Final – Final Madness
- X.Borg’s Hearth Missiles and Final Madness now additionally profit from his magic energy
Natalia
Passive – Murderer Intuition
- Enhanced Fundamental Assault’s Harm decreased from 250 + 120{cf07cd047201b183b19c0b335dbd7d35a498f84568531c8abe8643bd3ccfd494} Bodily Assault to 200 +130{cf07cd047201b183b19c0b335dbd7d35a498f84568531c8abe8643bd3ccfd494} Bodily Assault
Talent 1 – Claw Sprint
- Base Harm decreased from 210-285 to 185-260
- New Impact: Natalia’s Talent 1 now all the time enjoys the injury bonus from her Passive when attacking creeps
Final – The Hunt
- Further Bodily Assault decreased from 20-50 to 15-35
- New Impact: Natalia shops as much as 2 ability prices; the charging time is decreased by 100{cf07cd047201b183b19c0b335dbd7d35a498f84568531c8abe8643bd3ccfd494} on hero kills and 50{cf07cd047201b183b19c0b335dbd7d35a498f84568531c8abe8643bd3ccfd494} on creep kills
Nana
Passive – Molina’s Reward
- Cooldown elevated from 120s to 150s
Talent 1 – Magic Boomerang
- Now not slows enemies hit
Final – Molina Blitz
- Barely elevated the interval between two assaults
Gord
Passive – Mystic Favor
- Sluggish Impact decreased from 30{cf07cd047201b183b19c0b335dbd7d35a498f84568531c8abe8643bd3ccfd494} to twenty{cf07cd047201b183b19c0b335dbd7d35a498f84568531c8abe8643bd3ccfd494}
- Length elevated from 0.5s to 1s
- New Impact: The sluggish impact can stack 2 occasions
Julian
Talent 1 – Scythe (Enhanced)
- Base sustained injury decreased from 80-220 to 65-185
Talent 2 – Sword (Enhanced)
- Base sustained injury decreased from 102-150 to 90-130
Talent 3 – Chain (Enhanced)
- Base sustained injury decreased from 80-112 to 64-96
Thamuz
Talent 1 – Molten Scythes
- Base Harm decreased from 150-300 to 120-270
- Cooldown elevated from 2s to 3s
Karina
Talent 1 – Dance of Blades
- Base injury decreased from 180-255 to 150-225
Final – Shadow Assault
- Base preliminary injury adjusted from 450-750 to 350-750
Cecilion
Talent 1 – Bat Affect
- Base injury decreased from 100-250 to 85-235
Franco
Talent 1 – Iron Hook
- Now briefly reveals the place of the goal hit
Final – Bloody Hunt
- Cooldown elevated from 45-35s to 55s-45s
Atlas
Passive – Frigid Breath
- Protection decreased from 25-60 to 20-45
Talent 1 – Annihilate
- Base injury decreased from 230-430 to 215-390
Johnson
Final – Speedy Landing
- Base injury decreased from 300-500 to 300-400
- Base sustained injury decreased from 60-100 to 60-80
Ling
Attributes
- Base HP decreased from 2578 to 2528
- HP Progress decreased from 145 to 135
Wanwan
Passive – Tiger Tempo
- Purify and different management cleaning abilities can now accurately take away the mark utilized by Wanwan
Yin
Talent 2 – On the spot Blast
- Cooldown decreased from 13-10s to 12-9s
- Enhanced ability’s stun period decreased from 1.25s to 1s
- Barely decreased the improved ability’s knockback distance
Harith
Talent 1 – Synchro Fission
- Subsequent Harm adjusted from 540-940 to 590-940 (Preliminary Harm adjusted accordingly)
Talent 2 – Chrono Sprint
- Base injury elevated from 200-350 to 225-350
- Base protect elevated from 150-300 to 185-310
- Mana price decreased from 45-70 to 40-55
Martis
Talent 2 – Mortal Coil
- First three assault injury elevated from 200-250 + 75{cf07cd047201b183b19c0b335dbd7d35a498f84568531c8abe8643bd3ccfd494} Further bodily assault to 225-300 + 120{cf07cd047201b183b19c0b335dbd7d35a498f84568531c8abe8643bd3ccfd494} Further bodily assault
Alucard
Talent 1 – Groundsplitter
- Base injury elevated from 250-350 to 270-370
Talent 2 – Whirling Smash
- Base Harm elevated from 300-400 to 320-420
Benedetta
Talent 1 – Phantom Slash
- Preliminary assault bodily assault bonus elevated from 60{cf07cd047201b183b19c0b335dbd7d35a498f84568531c8abe8643bd3ccfd494} to 70{cf07cd047201b183b19c0b335dbd7d35a498f84568531c8abe8643bd3ccfd494}
- Subsequent assault bodily assault bonus elevated from 70{cf07cd047201b183b19c0b335dbd7d35a498f84568531c8abe8643bd3ccfd494} to 80{cf07cd047201b183b19c0b335dbd7d35a498f84568531c8abe8643bd3ccfd494}
Edith
Talent 1 – Earth Shatter
- Cooldown decreased from 10-8s to eight.5-6.5s
Aamon
Passive – Invisible Armor
- Enhanced fundamental assault magic energy bonus elevated from 90{cf07cd047201b183b19c0b335dbd7d35a498f84568531c8abe8643bd3ccfd494} to 115{cf07cd047201b183b19c0b335dbd7d35a498f84568531c8abe8643bd3ccfd494}
Cell Legends patch 1.7.08 recreation changes
- Information of MVP Star-Up Playing cards is now additionally displayed on the Safety Card particulars display
- Rewards for finishing 5 Ranked matches are actually routinely granted
- Revamped the sharing display of the Day by day Sharing job
- Optimized the in-match scoreboard, hero information display, and Turtle’s icon
- Added a no-Ul mode to the hero information display
- Optimized the expertise with in-match reconnection; added secondary affirmation and prolonged the immediate’s set off time
- Optimized the customized avatar cropping on iOS units
- Optimized the reward claiming animation when the graphic high quality is ready as Clean
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READ MORE: Cell Legends Julian information: Finest construct, abilities, emblem, combos